F5 Combat HUD
Crosshair, hit effects, killstreaks & kill feed — aim, hit, streak, share.
Six scripts in one
Crosshair, hit effects, damage numbers, killstreaks, K/D HUD and kill feed under a single menu.
Tuned by the player
Every element dragged on a screen map, saved to five profiles that follow the account.
In-game marketplace
Players publish their crosshairs to a server-wide catalog and apply anyone else’s in one click.
Server-side enforced
Feature flags, section switches, slider ranges — nothing the client can bypass.
What’s included
Crosshair editor — 11 shapes, 64 presets, live preview, size, gap, thickness, outline & colour on sliders
Crosshair effects — rainbow cycling, glow, dynamic spread, fade while aiming, HP-reactive colour
Per-weapon & custom image crosshairs — a reticle per weapon category across ~100 weapons, or the player’s own picture stored in your database
Hit effects — hitmarkers, headshot markers, killmarkers, kill flash, hit direction, floating damage numbers, 17 presets
10 particle effects on hit — coins, banknotes, candy, concrete, sparks, fireworks, colour-tinted where the effect supports it
Killstreaks — named thresholds with their own colours, icons & sounds, 5 announcement styles, 9 sounds, live counter
K/D display & kill feed — 8 HUD styles, 5 feed styles, 101 weapon icons, kill distance & headshot marking
Screen-map positioning — announcement, counter, K/D block and kill feed dragged anywhere, so nothing fights for the same corner
Crosshair marketplace — publish, browse, search, sort & like; author profiles and a per-player listing cap
Moderation panel & Discord logs — hide or delete listings, ban from publishing, ACE or framework admin groups
Two config layers — 15 feature flags, 28 section switches, 60 sliders with your own ranges, per-group overrides
Profiles & share codes — 5 profiles per player, CR_ / FX_ / SB_ codes and a full F5B_ backup
Compatibility
Frameworks
QBCore · QBox · ESX · custom adapter (auto-detected)
Database
oxmysql · mysql-async · ghmattimysql
Languages
EN · PL · DE · ES · FR · NL · CS · TR · AR · TH · ZH · PT
Drop it in. Done.
Auto-detects your framework and MySQL resource. Creates its own tables on first start. No glue code..











ESX
QBCore
QBox



